In the past week I have learned that the various ideas and concepts I've made don't seem right after a while, and that they need a new makeover. The previous game concept I've made seemed a bit overbearing to make in completely 2D, so what's the best thing to do? Draw inspiration to make a similar and more grounded (literally) system. After doing a lot of research, putting off work and playing video games, the one change that speaks to me is making the game into a beat em up. Mostly inspired by River City Ransom and it's spinoffs, an open ended metroidvania beat em up seems the most logical, since it keeps the fighting elements and distinct characters, along with making a simple ground combo based system to keep the game entertaining. Even changing the design can have a big impact, which is helped by feedback from close friends (who have the same interest so they know what they are talking about). Many types of media go through different phases, from books to movies and especially video games. Many of them are made to simplify a system, appeal to different people, or just because what the team saw in their product just seemed better off being different, changes are what can make it much better. It sounds like a weird Frankenstein monster but that's what all games and art styles go through to become interesting. If you don't think whatever you've made feels right, change it!
In progress Redesign Nishiyama, Christine. “Artistic Style Isn't Static-It's Evolving.” Might Could Studios, 24 Apr. 2020, might-could.com/essays/your-artistic-style-should-be-evolving/.
ChristopherKerry. “4 Steps to Your Own Signature Art Style.” Copic Marker Tutorials, 7 Jan. 2017, copicmarkertutorials.com/how-to-find-your-own-personal-drawing-style/.
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JamesHe aspires to be a game designer, let's just hope he gets there. He also happens to goes to DSA. Categories
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