The first topic, what summer blog posts focus on, is to talk about that's new is how to diversify characters. A very important fundamental of visually and physically making a character actually express traits, instead of outright saying any sort of characteristic.
There are many, many different ways to translate traits and intentions. But it all starts from an identification of self. Literally, who they are and what they are telling. Explaining this starts with telling either a good or bad inclination, which can be much more than either "I'm Approachable" or "Don't Come Near Me." Then making something out of simple shapes, which is to not only help me mentally organize what they are meant to be, but also make an instant recognition for whoever sees it. This is seen more clearly with a character being either rounded or sharp, particularly in hair, but there are many subtle ways to do this. Seen in mouth and eye markings. Next is to put it all together, it's good to have one or two defining characteristics, but more would devalue each "piece" and make it a kinda mess, it's not horrible but it's a bit much. Clothes are another big part if you plan on actually finishing a sketch, unless you feel lazy and only do the face. Whatever is being worn is what puts the influence on a character, can is the more fun parts of making a character, trying to make outfits, especially adding depth to a character with multiple outfits. Colors also matter, but I was never good with quickly making deep color choices or making good gradients, so I rarely consider them. But it's never a bad thing to consider if you know what you are doing. What did we learn from this summer blog post?
Sources Justine Musk. “13 Ways to Create Compelling Characters.” Justine Musk, 29 May 2013, justinemusk.com/2010/02/01/13-ways-to-create-compelling-characters/. Langley, Rebecca, et al. “How To Make Sure Your Characters Don't Speak In The Same Voice.” Standout Books, 11 Apr. 2018, www.standoutbooks.com/character-voice-different/.
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JamesHe aspires to be a game designer, let's just hope he gets there. He also happens to goes to DSA. Categories
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